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3 weeks ago

How has technology steered our minds?

What have we become?

While technology delivered infinitely powerful tools to augment our minds, that same technology slowly became ubiquitous, addictive, and inescapable. As we became dependent on it, the companies who depended on selling it to us became dependent on ways to monetize our attention. Our technologies evolved into digital slot machines, pandering to our base emotions, grasping for our attention and refusing to let go.

The very technology which showed such promise to free our minds had evolved into a tool of our enslavement.

It's time to take back our attention.

https://www.youtube.com/watch?v=OcdxW2XF0v8

WARNING: This video does plug an expensive product, but the way it describes the history of our enslavement to our devices is extremely well done.

#timewellspent💬

#attentioneconomy💬 #animation💬 #video💬

tagged: #fskynet💬

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20 months ago

Krita 5 is a great Animation Tool!

Now with motion tweening!

Krita is a #free💬 and #opensource💬 tool for creating digital art, including animation! And in Krita 5 they've introduced motion tweening! So now you can use motion tweens by going to "Settings->Dockers->Animation Curves" and you can move a whole "group" of layers as one thing.

Website: https://krita.org/

#opensource💬 #animation💬 #software💬

#fskynet💬


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53 months ago

Really cool animation tool!

It's called "Wick Editor".

Website:
https://www.wickeditor.com/#/

The editor can be downloaded, but it even has an online editor!
https://editor.wickeditor.com

OK, it's basically like flash. Like flash, you can just use it for animation, but you can also make it jump from frame to frame and it interprets Javascript code so it can get quite advanced.

Basically, you can use it for frame-by-frame animation, but you can also utilize "tweens" to make some things easier, and you can even make a game with it just like flash.

One thing I really like is that it has the "tween" just like flash. This means, you take an object, make a keyframe, make a second keyframe, move the object, and Wick will calculate all the in-between frames for you. Very useful!!!

Something I don't like is there doesn't seem to be a "skew" tool. So, you can't have the same bounce and stretch that you could have from SynFig or OpenToons. At least, as far as I can tell from my limited experience. Still, a very nice tool. Easy! Probably a good beginner program for kids, too!

#animation💬 or #game💬 #software💬

tagged: #fskynet💬

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